(/tmp/arduino_build_241720/preproc/ctags_target_for_gcc_minus_e.cpp) But if I repeat the last compile line by hand - directly in bash prompt, the compile completes with no error, and the generated file is 4540 bytes.Home ATtiny85 Pinout ATtiny85 Microcontroller Pinout, Features, Specs & Datashee After a IDE run, the result from last compile is a empty file. I have cranked compiler warnings up to All but it makes no difference. "/home/klaus/.arduino15/packages/arduino/tools/avr-gcc/4.8.1-arduino5/bin/avr-g++" -c -g -Os -w -fno-exceptions -ffunction-sections -fdata-sections -mmcu=attiny85 -DF_CPU=16500000L -DARDUINO=10805 -DARDUINO_AVR_DIGISPARK -DARDUINO_ARCH_AVR "-I/home/klaus/.arduino15/packages/digistump/hardware/avr/1.6.7/cores/tiny" "-I/home/klaus/.arduino15/packages/digistump/hardware/avr/1.6.7/variants/digispark" "/tmp/arduino_build_241720/sketch/1erst-sketch_" -o "/tmp/arduino_build_241720/preproc/ctags_target_for_gcc_minus_e.cpp" ctags pattern is missing Error compiling for board Digispark (Default - 16.5mhz). "/home/klaus/.arduino15/packages/arduino/tools/avr-gcc/4.8.1-arduino5/bin/avr-g++" -c -g -Os -w -fno-exceptions -ffunction-sections -fdata-sections -mmcu=attiny85 -DF_CPU=16500000L -DARDUINO=10805 -DARDUINO_AVR_DIGISPARK -DARDUINO_ARCH_AVR "-I/home/klaus/.arduino15/packages/digistump/hardware/avr/1.6.7/cores/tiny" "-I/home/klaus/.arduino15/packages/digistump/hardware/avr/1.6.7/variants/digispark" "/tmp/arduino_build_241720/sketch/1erst-sketch_" -o "/dev/null" Generating function prototypes. Code: /usr/share/java/Arduino-1.8.5/arduino-builder -dump-prefs -logger=machine -hardware /usr/share/java/Arduino-1.8.5/hardware -hardware /home/klaus/.arduino15/packages -tools /usr/share/java/Arduino-1.8.5/hardware/tools/avr -tools /home/klaus/.arduino15/packages -built-in-libraries /usr/share/java/Arduino-1.8.5/libraries -libraries /home/klaus/Arduino/libraries -fqbn=digistump:avr:digispark-tiny -ide-version=10805 -build-path /tmp/arduino_build_241720 -warnings=all -build-cache /tmp/arduino_cache_727407 -prefs=build.warn_data_percentage=75 -prefs=/home/klaus/.arduino15/packages/arduino/tools/avr-gcc/4.8.1-arduino5 -prefs=/home/klaus/.arduino15/packages/digistump/tools/micronucleus/2.0a4 -verbose /home/klaus/Arduino/1erst-sketch_aug12a/1erst-sketch_aug12a.ino /usr/share/java/Arduino-1.8.5/arduino-builder -compile -logger=machine -hardware /usr/share/java/Arduino-1.8.5/hardware -hardware /home/klaus/.arduino15/packages -tools /usr/share/java/Arduino-1.8.5/hardware/tools/avr -tools /home/klaus/.arduino15/packages -built-in-libraries /usr/share/java/Arduino-1.8.5/libraries -libraries /home/klaus/Arduino/libraries -fqbn=digistump:avr:digispark-tiny -ide-version=10805 -build-path /tmp/arduino_build_241720 -warnings=all -build-cache /tmp/arduino_cache_727407 -prefs=build.warn_data_percentage=75 -prefs=/home/klaus/.arduino15/packages/arduino/tools/avr-gcc/4.8.1-arduino5 -prefs=/home/klaus/.arduino15/packages/digistump/tools/micronucleus/2.0a4 -verbose /home/klaus/Arduino/1erst-sketch_aug12a/1erst-sketch_aug12a.ino Using board 'digispark-tiny' from platform in folder: /home/klaus/.arduino15/packages/digistump/hardware/avr/1.6.7 Using core 'tiny' from platform in folder: /home/klaus/.arduino15/packages/digistump/hardware/avr/1.6.7 Detecting libraries used.
0 Comments
Fixed client unable to see host's session when reconnecting the internet after disconnecting it on loading screen while proceeding into the gameplay. Fixed active session failing to be visible to client in ‘Join Game’ window when the client force quits the game before host accepts the joining request. Fixed clients getting stuck at ‘Joining Session’ prompt while connecting to host's session after reconnecting the internet at 'Join Game' screen. Fixed desyncs caused by host and client able to operate 'Gyrocopter' simultaneously. Fixed desyncs caused by players being able to pick up objects while being skinned. Fixed desyncs caused by client owning skinned meat and leather. Fixed new day event not being raised caused by floating precision error in sleeping sequence. Picking up these items could cause a disconnect. Fixed disconnects caused by stored items being visible for clients to pick up after joining an in-progress game. Fixed disconnects caused by client joining an in-progress game and receiving expired session messages. Fixed disconnects caused by client joining games with mismatching game version. Bug Fixes- Fixed game crash caused by player destroying a 'Raft Base' while standing on it. If you experience desyncs, we recommend quitting and re-joining in the lobby for now while we work to fix the remaining issues. We have a few known issues, mostly related to the ‘join-in-progress' feature. Several important issues have been fixed which will significantly reduce the number of desyncs and disconnects and improve overall stability. The big focus for this patch has been fixing connectivity issues and issues reported by the community. We’ve really enjoyed watching the new content from creators and the community feedback on the forums has been invaluable. Thanks so much to everyone who has been a part of Stranded Deep’s online co-op launch. A new stable build (0.90.04) is now live! 1991 Nissan Skyline R32 Skyline GTR 1981 Nissan 280ZX GTX IMSA 2015 Honda 2&4 Concept 2016 Honda Civic Type R. We however focus on pickup trucks to bring you these captivating, modified classic JDM examples. Review: Project Cars 2 Japanese and Fun Car Packs. Thanks to modification shops, many of the JDM brands that led this foreign invasion back then are still seen on our streets today. Things would only get better for JDM foreign invasion plans in the 70s as the Arab Oil Embargo and some stringent automotive regulation laws led enthusiasts all over the world to start considering switching to JDM’s relatively cheaper and highly efficient cars. Hence, Japanese passenger car exports increased significantly in the late 60s. But with time, most of these conjectures were dispelled or probably found inconsequential as Japanese cars were gradually seen for what they truly are highly reliable bulletproof vehicles with low running cost. They were thought to be rust-prone, unreliable, and downright inferior as some of their companies had a knack for copying designs from other brands. Japanese cars weren’t so desirable back in the days (the 50s and 60s). |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |